quarta-feira, 28 de janeiro de 2009
Hoje, estou no BOBCATSSS
Começa hoje o BOBCATSSS, no Porto, na Faculdade de Engenharia e Letras, alternadamente. Assinalo as conferências e workshops que mais me interessam:
Prof. Tom Wilson
Thinking about the future
Reflections on the recent history of library and information work and the impact of technology. Thoughts on the nature of technological and social change and how the changes now in process are likely to affect the nature of the information-related professions. The problems of planning for a future when both anticipated and unanticipated developments have complex and unknowlable consequences.
Tom Wilson is Professor Emeritus at the University of Sheffield, England.
About the speaker.
Dr. Kimmo Tuominen
Cognitive authority and Web 2.0
Kimmo Tuominen is head of reference and archival services at the Library of Parliament, Finland.
About the speaker.
Readers 2.0. What kind of library do they need?
Department of Information Science and Bibliology
Nicolaus Copernicus University
Nowadays we often encounter names of many different disciplines containing 2.0, such as Culture 2.0, Science 2.0, Law 2.0 and Library 2.0, what means that they realize principles of Web 2.0. This paper aims to show what elements of this new trend create Library 2.0 and how does this institution fulfil the needs of readers in the information age. Moreover, a research conducted among students of Nicolaus Copernicus University showed which components of Second Generation Library are truly required by users, and which of them constitute empty buzzwords with no meaning. Conclusions of this paper can be used in (re)building library web page or in creating Library 2.0 community.
The Librarian 2.0 and the Visual Information Professional
Royal School of Library and Information Science
Based on the last decade of development in the field or domain of Library and Information Science, the role of the Information Professional and the qualifications and competences of the Librarian has also changed. In line with the electronic, digital and virtual development in the same period of time there have come new and interesting rooms and spaces for the Librarian to interact within.
These rooms and spaces can be both an advantage and a disadvantage for the library and the librarian however both parts are forced to interact or at lest take position in this new 2.0 time. The current impact of the new technologies in the life of the Information Professional is relevant to involve in the discussion of the role of this new Librarian 2.0 between the physical, digital and virtual library (figure 1). In relation to this point are it important to define the difference between especially the digital and the virtual library in connection to increase the role of the librarian in those libraries.
The rise and fall of physical libraries is the focus for this paper and in relation to this matter the paper will discuss the difference of the three above mentioned library forms partly the physical, partly the digital and partly the virtual library.
Can the library today have all three parts included and fairly divide the resources relevantly between them? Is it relevant to have a virtual library? In this context the virtual library can be the library service in virtual worlds like Second Life. We still experience libraries in the virtual communities and on this point is Denmark absolutely not behind, but is it used by anyone? What about the digital library versus the virtual library? – And versus the physical library? The questions and possible answers will be discussed.
“WHOIS Librarian 2.0”: creating a characteristic of librarian of the future
Institute of Information Science and Book Studies
Nicolaus Copernicus University
There has been questions about services using tools of Web2.0 in library, then on Library 2.0 itself, the logical consequence is a question on Librarian 2.0. Who would be the best librarian in the nearest future? Which skills are most useful for librarians? Is librarian 2.0 old-fashioned already and should we look for a librarian 3.0 or other? Those are the question to which we might be able to find answers during the workshops.
The workshop would give a point of view of librarians, information professionals, academic teachers and students. The opinion of those people is significant, because it gives an insight in how they (we) librarians would like to become in the future or how we think expectation of users might be.
The workshop’s introduction part is going to be theoretical. Afterwards the main question shall be asked: WHOIS Librarian 2.0? Participants shall work in groups to focus on one of the issues: skills, education, personal characteristics. There is a discussion to be on characteristics and skills chosen by participants. If there is time left discussion may be provided on: goals of personal development of librarian 2.0 and ways to achieve it. According to that we should get a list of skills and characteristics, that modern librarian should have. Such characteristics may show the direction of development for librarians, who would become more effective and achieve more satisfaction of their job. Users might benefit if their demands were satisfied, because it would rise the quality of services.
Virtual worlds: Is there a life after second life?
Department of Information Services and Information Management
Hanze University Groningen, University of Applied Sciences
Groningen, The Netherlands
The world in which we are living has become a 24 hours-economy in the past few years. Thanks to the information technology that is innovating everyday we don’t have to look far to find any information but the information comes to us. Today millions of people are involved within the virtual worlds, but until now the focus has been on entertainment. What will the future virtual worlds look like in the near future and for what purposes will they be used?
The Second Life hype is over and that means: space for serious and professional use of virtual worlds. In the future the virtual worlds will be more varied and will evolve to commerce centers where companies can advertise, prototype and sell goods. More and more people are willing to spend their money in virtual worlds. But virtual worlds will house more than just commerce; they will be used as communication tools, information services, educational environments and social networking. With easier access through mobile phones, virtual worlds will become a part of our everyday life.
In this workshop we will discuss the future possibilities of virtual worlds for the information professionals.
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